We no longer too lengthy ago asked you whether you most well-liked inventory Tetris or fishing minigames. Effectively, Moonglow Bay – which I wrote about with the identical intro within the post preceding this – is for the oldsters who yelled “fish”, and Loot River is for the oldsters who admire rotating shapes to invent them match.
It be topdown hack-and-reduce fight by procedural dungeons which encompass floating platforms you are going to be ready to pass and rotate in expose to bamboozle and easiest the demons you’re combating. The trailer does a factual job of explaining the attraction.
Yes, to this. I like the gape of its hacking fight against swarms of inky sad demons anyway, however the moments the set up the Tetris mechanic is ragged are the clear standouts. Within the photography above, you peek the participant shift and rotate a platform in expose with a idea to dart by a narrow gap, and additionally to trap and then steer sure of a swarm of enemies the participant would no longer are looking out to fight.
It be attention-grabbing that the dungeons are procedural. I will be able to maintain blueprint that essentially the most attention-grabbing functions of the block-transferring mechanic would be handcrafted puzzles, however perchance that is no longer considerable when there’s additionally fighting and skills to enhance.
Loot River is being developed by Straka Studio, who previously created Euclidian Lands and Euclidian Skies, two games that in an identical plan blended a world-twisting mechanic with fight. It be being partly funded by Superhot Gifts, which used to be – as is perchance evident – discipline up by the builders of time-slowing FPS Superhot.
There isn’t any longer any launched free up date yet, however Loot River is on hand to wishlist on Steam now.