Apex Legends Dev Responds to Bug Repair No longer Functioning for Mirage’s Decoys

Apex Legends Dev Responds to Bug Repair No longer Functioning for Mirage’s Decoys

Apex Legends launched the extremely anticipated Fight Night Sequence tournament final week. The update launched heaps of fresh utter to the battle royale, alongside a slew of balance adjustments and malicious program fixes.

Patch notes for the Fight Night tournament featured some Story-centric bugs that the update would take care of. One amongst those malicious program fixes revolved around an misfortune with Mirage’s decoys now not producing footstep audio.

Nevertheless, avid gamers noticed that the fix isn’t working as supposed after the update went stay on January 5. The factual files is that the devs at Respawn are responsive to the misfortune and are investigating it.

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Apex Legends devs are checking the misfortune with Mirage’s decoys composed now not producing footstep sounds

Mirage is the final trickster in Apex Legends. His skill equipment generates equally goal accurate-trying decoys of himself that bamboozle and distract the enemy. Nevertheless, Mirage’s tricks shall be countered with miniature misfortune on narrative of definite tells, along side the reality that his decoys don’t ruin footstep sounds take care of the mutter one.

So when Respawn confirmed that the Fight Night patch would ruin the trickster’s decoys’ footsteps audible, many within the Apex crew interpreted the malicious program fix as a low-key buff. This trade would ruin figuring out the mutter Mirage more appealing, as opponents can also now now not differentiate between the footsteps.

A participant tweeted at Jason McCord, Respawn’s kind director for Apex Legends, asking if the malicious program fix used to be implemented to Mirage’s decoys. This used to be because they’re going to also now not hear the decoys producing footstep audio for the explanation that update, even when enjoying as Mirage.

McCord’s response used to be easy. All he acknowledged used to be, “I’m checking. Thanks for bringing it up.

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Given how complex fixing audio points are, presumably it’s taking time for the devs to place in pressure the adjustments on a paunchy-scale. The form director’s acknowledge is a definite indication that they are investigating the misfortune with the inaudible decoy footsteps.

Now that a participant has pointed out that the Mirage malicious program fix is now not functioning as supposed, it’s stable to determine that the devs are responsive to the misfortune and are trying into it. Confidently, they receive the malicious program fix up and working quickly, as it’s going to add a vital element abet to the bamboozler’s arsenal.

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